Sharing another cool location that I had the privilege and pleasure to work on.
I was responsible for doing the Level art for this location. I took the initial design and layout and developed it further by working with the terrain, materials, vegetation and propping to support the theme and gameplay of the location.
Of course it was a huge pleasure to be part of this great team, some of the team members involved:
Level Design: Radina Atanasova, Adrian Yosifov
Art Direction: Nikola Stoyanov and Andon Nedev
Lighting Artist: Christina Mong
Texture Artists: Nikolay Bonev and Tsvetelina Valkanova
Tech Artists: Emi Dimitrova and Samuil Munis